HEY LOOK IT’S A BOOKSALE!

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STARTING TOMORROW!

For all of July, all three books in the Bridgetown Trilogy will be on sale!

Book 1, A Division of Souls is, as always, FREE to download!

Books 2 and 3, The Persistence of Memories and The Balance of Light, will be 50% off!  This means that you can get ALL THREE BOOKS FOR THE PRICE OF ONE.

It’s MADNESS, I tell you!

So starting tomorrow, head on over to this here page at Smashwords, scroll down to the bottom, and have at it!

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A Division of Souls Ending, Director’s Cut

As promised, here’s what I call the “Director’s Cut” of the ending of A Division of Souls.  This one’s been in my head for at least two years.  And yes, this was written to fit Failure’s “Daylight”, as expected.

I actually thought about writing a prose version of this ending for the book, but it would have just been extraneous.  It’s a completely visual segment anyway.  So, using my dusty and woefully underused BA degree in film, I decided to instead write this in screenplay form.

Hope you enjoy!

[SPOILERS AHEAD, OBVIOUSLY.]

Continue reading “A Division of Souls Ending, Director’s Cut”

Extra: All in one place (sort of)

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Sorry it’s a little out of focus, but there you go:  twenty-plus years’ worth of work, all in one place.  Pretty sure I’m missing a few things here and there due to misfiling, but what you see there is the beginning and the end — and the future — of the Mendaihu Universe.

Of note:

–That pile of folders in the top left corner is all pre-TPE work, including a print out of True Faith and all its notes, character notes, and so on.
–That tattered green notebook is the one I used for writing The Phoenix Effect.  The second notebook with the latter half is underneath it, as well as outtakes, notes, and other things.
–Top row, third over, under the ‘more outtakes’ folders:  the three binders holding the print-out of the trilogy, circa 2005.
–Top row, far right: the sketch book that contains my map of Bridgetown.  Underneath it is a very large binder carrying all the work from the Infamous War Novel (whose only relation to all of this is that I’d originally written Vigil as a sci-fi IWN rewrite).
–Bottom row, far left: extraneous notes from the Belfry years, as well as various pocket calendars marking my daily word counts.
–Next to it, the 3″ disks where I backed up my work during the Belfry years, including outtakes, notes, outlines, and other related things.
–Bottom row, middle: two attempts at sequels to The Phoenix Effect, circa 1999-2000, before I decided to start over with A Division of Souls
Bottom row, yellow notebook:  A VERY rough draft of the possible next story in the Mendaihu Universe, set once more in Bridgetown, but 70 years later.
–And finally, the end result:  galley copies of Books 1 and 2!

In comparison, I’d show you the stuff I have for Meet the Lidwells!, but it would be a picture consisting of a printout of the original rough draft and a pile of index cards. 😉

A Division of Souls: The Graphic Novel?

One of my many ideas for the Bridgetown Trilogy, if I wasn’t going to turn it into a wacky multiproduct entity (No, there won’t be any Saisshalé-O’s breakfast cereal, sorry) was to give the books a visual approach.

Part of this was inspired by the frequent comment that my style of writing is very visual.  I went to the Miami Vice School of Writing Cool Scenes Using Music back in the day, and having a degree in film studies from Emerson College, so I’d say that comment is spot on.  It’s just the way I read and write: I see the scene visually and try to describe it that way.

A year or so ago I thought I’d try my hand at laying out the first scene of A Division of Souls, just for the fun of it, just to see if I could pull it off.  In retrospect I could probably rein it in a bit in terms of pacing, but I like how it ended up.  There’s a distinct hint of Dave Sim’s Cerebus in there (specifically latter half of the Church & State storyline), which heavily influenced me back in my college days.

Hope you enjoy!

Continue reading “A Division of Souls: The Graphic Novel?”

Bridgetown Maps: Evolution

I’ve mentioned this before: I’ve been fascinated by maps since I was a kid.  My dad had put up nine US Geodetic Survey maps of the local North Quabbin area on the wall of his downtown office (he used it as reference, as he was a local reporter), and I would stare at the things for ages.  The topography lines helped me imagine what the areas I’ve never visited looked like.  When I did eventually visit those areas, my visual guesses were rarely far off the mark.  My fascination soon expanded to the roads I carved into the dirt in my side yard for my Hot Wheels, and by 9 or 10 I was drawing maps just for the fun of it.  They weren’t of anywhere in particular; I’d just make them up as I went along.  It became a relaxing way to pass the time for me.  And once I went to college, you’d see map doodling all over the margins.  I still do it to this day; if you see me in the audience at a con, leaning over and doodling, chances are I’m drawing a map while I’m listening to the panelists.

Bridgetown Central 1993
Artwork ©1993 Jon Chaisson

When I started the Vigil project in the winter of 1993, I knew map drawing would have to be part of the world building.  If not for the publication, at least for my own reference.  I had certain areas of Bridgetown laid out in my head, but I wanted to have a physical layout I could use.

I hadn’t quite gotten the hang of size and perspective in these early maps, but they at least gave me an idea of what the Sprawl looked like.

This first map to the left was drawn that winter, with a much smaller layout of the city (it’s more like a small city here than a big giant sprawl it ended up being), but certain parts of it remained to the end of the project: the gentle curve of Branden Hill Park (called Johnson Park here), Sachers River and its island (with Vigil’s island location laid out), and the major north-south highway splitting through the middle.

Bridgetown Central 1995
Artwork ©1995 Jon Chaisson

The Vigil project ended up more like a lot of world building than doing much actual prose writing (I think it had more to do with me trying to figure out what story I wanted to tell and how).  By the summer of 1995 I expanded the above map by taping the original to my apartment window, covering it with blank newsprint paper, and building it up.

The layout was still a bit wonky, but I was getting there.  The big circle in the lower right corner is the first visual suggestion of the Mirades Tower (called the Underwood Tower here — I think I originally wanted Jenn’s family to be tied do it but never expanded on that plot line).  I’m kind of fascinated by this one, because by that time I’d watched a lot of anime and wanted something like the GENOM Tower from Bubblegum Crisis.  I was well aware of security issues with major driving arteries going underneath this tower, but I thought it was kind of a neat idea anyway.

Mirades Tower Looking South
Artwork ©1998 Jon Chaisson

Come 1998, I was about halfway through writing The Phoenix Effect, and I had a much better idea of what Bridgetown looked like.  At first I had an idea to draw certain visuals, such as the one to the left here: a view of the Mirades Tower, lording over the entirety of the Sprawl (the circle of buildings is a reference to the initial awakening process that takes place at the start of the book…ie, the Ring of Fire).  I wasn’t too happy with the artwork though (mainly me being a perfectionist and being annoyed at how wonky the Tower looks here), but it did its job.    I even got a better idea of how wide the Sachers River needed to be.  In fact, looking at this now, I realize this is very similar to the view I have out Spare Oom window, looking across the mouth of the Golden Gate towards the Marin Headlands!

Bridgetown Central
Artwork ©1998 Jon Chaisson

Probably within a month or so after that above drawing, I drew what would end up being one of the official reference maps for Bridgetown, complete with the district boundaries.  I would refer to this one page constantly during the TPE revision and the major rewrite as the trilogy.  Very little has changed in Bridgetown since then.  A few street names have changed, and I still hadn’t quite gotten Sachers Island drawn correctly, but for the most part this can still be considered a semi-accurate reference map for all the stories that take place in this city.

Note: Also seen on this map are the rough points of the hrrah-sehdhyn attack that takes place in A Division of Souls.  I’d added these a few years after the original map was drawn and just before I wrote that scene so I could get the layout correct.

 

But wait, there’s more!

During the years I wrote the trilogy, I would often flesh out ideas during the slow hours at my Day Job at the candle warehouse.  My buddy Bruce would often make fun of me when I did this.  I’d snag a piece of scrap paper (or more to the point, the blank forms we used for the pallets we built) and commence with that day’s outlining for whatever I’d be writing later that evening.  Or I’d draw detailed maps, sometimes even working on certain sections of Bridgetown.

Branden Hill Park
Artwork ©2001 Jon Chaisson

Here’s a great example of that:  My favorite section of town Branden Hill Park, which had been a point of interest since the Vigil days (the original Vigil story starts at the northeast corner of the park).  This is probably the best example of what Bridgetown truly looks like in my head.  I even went so far as to draw subway lines, considering that subway kiosk in the park shows up multiple times in the trilogy.

Note: You can even see where I put Nehalé’s apartment (the HB in the top left corner, referring to his old name of Halley Brown).

I do like the idea that even though the trilogy takes place at least 300 years in the future, there really hasn’t been too much of a change in terms of street layout or architecture for that matter.  I used the reasoning that Europe still has some of its original medieval roads, not to mention architecture that’s been around for a few centuries.  Besides, I really wasn’t all that keen on using the SF trope of multi-level cities and mountains of detritus.  The Meraladians helped us get past that economical and ecological snag sometime ago.

Mirades Tower Park
Artwork ©2003 Jon Chaisson

And lastly, I wanted a general layout of what Mirades Tower Park looked like — it would be used as a major setting throughout the trilogy, and numerous scenes take place there in The Balance of Light, so I had to make sure I got it right.  I think this one definitely gets the dimensions correct, as the Tower really is that huge.  I also deliberately left the surrounding neighborhood empty…since this is the financial and governmental center of the city, the entire area would be filled with skyscrapers and business towers, so the map would really end up looking like a bunch of large squares inside a square grid of streets.

I’m sure I have more maps and building drawings lying around.  I know I’d made a rough sketch of what the Branden Hill ARU headquarters looked like (hint: one of those arty curvy buildings, but without all the bizarre useless angles).  I’ll have to scan more of them when I have the time.

All these drawings definitely helped me visualize Bridgetown as I was writing the stories that take place there.  Without them I’m sure I’d have gotten a lot of the directions and distances incorrect.  It also helped me narrow down the images I wanted for my book covers; I knew that they would have to be busy metropolises, though not necessarily with the dark cyberpunk attitude of Bladerunner.  Both A Division of Souls and The Balance of Light use Shutterstock pictures of Singapore, which is just about the right level of sprawling city I was looking for.

 

 

 

 

 

March 2017: a platinum celebration

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Hi all!  It’s March 2017 and it’s a platinum anniversary.  Of what, you ask?  Well, it’s been twenty years since I started writing The Phoenix Effect out in the food court at Solomon Pond Mall before my day’s shift at the record store. It’s the anniversary of the Bridgetown Trilogy, after so many failed starts and misguided attempts to a solid story that evolved through multiple revisions and rewriting into the self-published e-books that are now available to the world.

It’s been twenty years since I went from okay, I’ll write something when I have the time or I’m in the mood to a much more productive outlook of I’m gonna write something every damn day even if it kills me, and made the decision to become a serious professional writer.

So!  What do I have planned for this auspicious occasion?  Well!  Glad you asked!  I’m going to have a bit of fun this month and provide you with fun behind-the-scenes stuff related to the Mendaihu Universe that I’ve accumulated over the years — outtakes, trivia, origin stories, pictures, music, drawings, and more.  I may even write and post the ‘director’s cut’ ending of A Division of Souls, which has existed only in my head for at least three years!

And to top it off, I’ll also be releasing the trade paperback of Book 3, The Balance of Light!  W00T!

Hope you enjoy the festivities!