I’ve got two projects in my head related to the Mendaihu Universe that I’d like to work on once I finish up Theadia. The first one, of course, is MU4. The second one is a ‘remaster’ of the trilogy. I’ve been itching to work on them for a long time now, so as you can well imagine, it’s affecting my focus on Theadia just that little bit. Heh.
A remaster, you say? Well, Next September will be the tenth anniversary of the release of A Division of Souls, the first in the trilogy as well as my first self-published book. And while I think it still holds up really well, I feel like I could revisit it again as an author with a few years and many more books under my belt and make it even better. I don’t plan on any major changes or revisions, mind you. Perhaps a bit of tightening and cleaning up, a few rough patches that I could fix. And maybe some fun extras to add in at the end, like the official soundtracks, some annotations and explanations, that sort of stuff.
And then there’s MU4. That one is just as old, now that I think about it: I started writing some of it longhand while working on prepping ADoS for self-release. It has multiple outtakes and versions that are interesting yet remain unfinished due to focusing on other projects. The story itself is a continuation of the theme of spirituality found in the original trilogy, though this time it focuses on a slightly different angle: what happens when that spirituality is tainted or mishandled.
And that’s a story I think will need a lot more focus and dedication than I can give it while working on other lighter projects. Which means that I’d better get cracking on finishing and releasing Theadia, yeah?
It’s going to be quite the epic project, but I am definitely looking forward to it.

