(Image courtesy of Ghost in the Shell)
I’ve been reading a few social media or blog posts lately opining how AI has infested many creative fields like invasive critters, taking all the fun and the jobs from those who’ve been in the field for ages doing the actual lo-fi work the hard way.
You can always tell the pro-AI people: they have this weird salesperson optimistic shine to them, telling you how awesome it is to be able to create a novel — a whole freaking novel, even if you’ve never written one before! — just by typing in a few prompts! You can even put in a few more prompts and get a cover! You put in the ideas, the computer does all the hard work! It’s awesome! You’ll have more time for raising more bitcoin!
Oddly enough, they remind me of my worst ever job as a telemarketer at a call center, trying to sell toll-free 800 numbers back in the early 90s. Trying to push something that ninety percent of your targets don’t want, hoping that ten percent will think this is the Best Idea Ever, and you’ve made your sale. [And now you just need to get ten more in the next three hours so you can keep your job.]
It also reminds me of Virtual Reality. Remember that, from the early 90s? It was supposed to be the Next Big Thing then, back with all those crisp images that made the internet under the hood look like an amazing science fictional universe, and we’d all be Johnny Mnemonic with Thompson Eyephones, flying through digital space and opening up files and hacking through firewalls with disembodied computerized hands. Never mind that the real under the hood looked…less so. More 8-bit than CGI, really.
There’s something not entirely real about it all. Not exactly Uncanny Valley unreal, but more like you can definitely tell the difference between the messy and tactile yet endlessly fascinating real world, and the AI world that’s just a tiny bit too shiny and perfect but not quite working to spec in small yet obvious ways.
I’m reasonably sure that this too shall pass, just like VR did, just like those smart glasses and other fiddly bits of hardware that get a huge sales push and vanish a year or so later. They won’t go away, I think…they’ll still have their uses here and there. They just won’t be sold as The Latest Tech Toy You Must Own. The overwhelming reaction of AI art has been a resounding ‘meh’ from most non-tech people anyway, and most artists are pissed off about it for obvious reasons. And as a writer myself? I’m secretly laughing that most AI-created stories are easily spotted, absolutely terrible and lacking any kind of humanity within its pages. We’ll still have a few people trying to make a fast buck by generating a handful of these, but they’re few and far between and they’re not doing as well as they think they are.
Don’t get me wrong, I’ve used a few low scale AI art generator websites now and again, just for the fun of it, just to see what it does and what level it’s at. If it wants to stay, I think it still has a long way to go. It might create an eye-catching picture…but with colors slightly too pastel, the smile a bit too Aphex Twin, minor but crucial details completely missing, or perhaps an extra limb or finger bending in strange ways. Plus, it currently takes up a huge fuckton of processing power that’s not healthy for the environment.
We’re still better off going old-school and doing the hard work, even if it does take a bit longer and sometimes costs money, to be honest. The end results are still much more pleasing and long-lasting.


